Mogloween - AdventureQuest 3D's version of Halloween. Legacy items are marked by " " tags on this wiki. L Legacy - Anything that is removed and is not obtainable/accessible to the general public anymore. (Monster)Kind - Given to monsters a title that specifies their type certain classes and skills benefits from these titles by dealing bonus damage against a certain kind. Kickstarter items are marked by " " tags on this wiki. I J K Kickstarter - Exclusive items or shops that are only available to those who have backed the AQ3D Kickstarter. Health can be regenerated by using potions, class skills, or disengaging from combat. Once you have reached 0 Health, you will "die" and then must wait for short time before respawning. You will lose HP when you are attacked, hit by enemies or damaged by environment. Guardian - Players who have upgraded their accounts to become a Guardian, which allows them to access Guardian exclusive items, locations, and shops. Fįrostval - AdventureQuest 3D's version of Christmas. Earned by defeating monsters and completing most quests. Items that cost Dragon Crystals (DC) will be marked with " " tags on the Wiki.Įxperience / Experience Points (XP) - Used to level up your character. Dragon Crystals - Currency obtained by paying real cash, treasures chests or watching ads (mobile). Dĭeployable - This class skill has an animation active for a short time after casting. Earned by defeating monsters.Ĭrafting Items - These items are used in Craft Shops to craft certain items, such as Armors, Capes, and Weapons. Mage Meteor Volley).Ĭlass Experience Points (Class XP) - Used to level up your classes. CĬhannel - This class skill requires a brief time upon the completion of that action being performed. Those who have participated in this phase were given badges and certain items depending on the phase. Bīeta - Accounts that have participated in the "Beta" testing phases of the game. Those who have participated in this phase were given a badge and access to an exclusive shop.Īrea Effect (AoE) - This class skill affect multiple targets within a certain area. Rinse and repeat, with a few side trips to shops, until you reach the end.For any additions/corrections, please post here.Īlpha - Accounts that have participated in the "Alpha" testing phase of the game. You start from a home screen, dive into a dungeon to kill enemies, and then go back to the home screen again. Most mobile RPGs, be it online, offline, or "action", follow a cookie cutter ladderized progression system. While the previous factors mostly deal with game mechanics and technical aspects, an equally important criteria for an MMORPG, especially a good one, is the way the game content flows. But, then again, there are also plenty of mobile games to enjoy that aren't MMORPGs. That does present a problem for those who don't have easy access to a good Internet connection. In complete contrast, MMORPGs need to be played with an active network connection, not to mention a good one. In terms of gameplay, however, they might as well be offline games. Most mobile games these days use an Internet connection, but mostly to download updates or notices and upload player stats and progress. Still, many mobile games that brand themselves as MMORPGs don't exactly use this convention and, as we'll see later, confine players to their own home screens, limiting social interactions to chat. Hardware limitations on smartphones, as well as server limitations, have made that difficult in the past, but times, and technologies, are changing.
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